Project Type: Solo

Technology Stack: C++, SFML framework

Role: Programmer

GitHub: SFML-Asteroids


When it comes to the best games, usually elder people come up with arcade games, and most of often pics are based on the so-called “golden age” of video games.

I wanted to recreate a legendary, arcade game from 80-s “Asteroids” using the existing rendering library to avoid writing it from scratch. After a bit of research, I chose SFML as it had all the features needed for straight development without forcing myself into engine development.

This project helped to improve my knowledge of C++, basic game engine structure and resource management.