Project Type: Solo
Technology Stack: C++, SFML framework
Role: Programmer
GitHub: SFML-Asteroids
Description
When it comes to the best games, usually elder people come up with arcade games, and most of often pics are based on the so-called “golden age” of video games.
I wanted to recreate a legendary, arcade game from 80-s “Asteroids” using the existing rendering library to avoid writing it from scratch. After a bit of research, I chose SFML as it had all the features needed for straight development without forcing myself into engine development.
This project helped to improve my knowledge of C++, basic game engine structure and resource management.